Jormungandr avatar

Jormungandr

T3SSRAssassin
Role: Maw Specialist / Punishment Amplifier
Faction: Sanctum Glory
Best For: Low-HP targets, Punishment chains, Scaling compositions

Overview

Jormungandr's ravaging maw hunts weakened enemies for massive damage scaling. Grace state doubles damage calculations from lost HP.

Jormungandr full character art

Abilities

Titancoil Domain

Launches target skyward with 400% damage. Circle attack follows for 240% damage with double ravaging maw effect.

โšก Bladescale Dance

Pummels single target for 320% damage while applying physical defense down.

๐Ÿ” Chaos Banquet

8% Attack boost. Overdrive or secret skills against punished targets grant morale.

๐ŸŽฏ Venombrand

Forward spray dealing 150% damage. Punishment trigger adds 0.8x maw damage plus healing down.

Talent: Ravaging Maw

Every 8 seconds, deals damage equal to 50% Attack + 35% target lost HP (max 350%). Grace state increases to 70% lost HP (max 700%).

Level Enhancements

โญ Level 2

Crit maw resets all skill cooldowns by 2s

โญ Level 3

Increases Attack by 15% and Critical by 50

โญ Level 4

Kills grant morale to self and 2 random allies

โญ Level 7

Ravaging maw triggers every 6 seconds

Our Take on Jormungandr

This is the SSR Sanctum Glory Assassin version of Jormungandr; a separate SR Eternal Frost Mage focused on poison also exists. This one hunts wounded targets: Ravaging Maw fires every 8 seconds for 50% Attack plus 35% of the target's lost HP, and doubles to 70% of lost HP while in [Grace].

Strengths

  • +Ravaging Maw scales with the target's lost HP, capped at 350% normally and 700% in [Grace], and level 7 shortens its timer to 6 seconds.
  • +Titancoil Domain launches a target for 400% damage and follows with a 240% circle attack carrying a double maw effect.
  • +Chaos Banquet grants [Morale] when Overdrive or secret skills hit punished targets, and level 4 grants [Morale] to himself and 2 random allies on kills.
  • +Level 2 resets all skill cooldowns by 2 seconds when a maw hit crits.

Weaknesses

  • โˆ’Ravaging Maw is weak against full-HP targets because half of its formula depends on lost HP.
  • โˆ’Several bonuses require a Punishment trigger, and his own kit does not clearly apply Punishment by itself.
  • โˆ’His kit builds [Morale] but has no [Fervor] source, so [Grace] needs an ally.

How to Play Jormungandr

Play Jormungandr as a front-line Assassin that follows up after other damage dealers have softened targets. Bladescale Dance applies physical defense down on a single target; Venombrand adds healing down and extra maw damage when Punishment triggers. Use Titancoil Domain on a wounded enemy to make the most of the double maw effect. Level 7 is the most valuable enhancement since it raises Ravaging Maw frequency by a quarter, and level 4 helps the team build [Morale] for [Grace].

Good Teammates

  • Ophelia (SSR) โ€“ Ophelia's Sacred Guard grants [Fervor], completing [Grace] with the [Morale] Jormungandr builds from Chaos Banquet.
  • Van Helsing (SSR) โ€“ Van Helsing's Grenade triggers Punishment, which is what Chaos Banquet and Venombrand check for.
  • Medusa (SSR) โ€“ Medusa's Stonegaze can trigger Punishment, giving Jormungandr punished targets for his [Morale] gain.

Keywords in brackets are explained in the status effect glossary.

Should You Invest?

Jormungandr (SSR) is rated T3 here. He rewards a team that can supply Punishment and [Fervor]; without both, his kit runs at a fraction of its potential, so he is a mid-to-late priority.

Jormungandr FAQ

Which Jormungandr is better, SR or SSR?
They play differently. The SSR version is a Sanctum Glory Assassin built around lost-HP damage; the SR version is an Eternal Frost poison Mage. Both are listed at T3 on this site.
How does Ravaging Maw work?
Every 8 seconds (6 at level 7) it deals 50% Attack plus 35% of the target's lost HP, capped at 350%. In [Grace] the lost-HP part becomes 70%, capped at 700%.
There is more than one Jormungandr in the game. Other version: Jormungandr (SR Mage, T3).