Oberonnie avatar

Oberonnie

T4SRGuardian
Role: Shield Guardian
Faction: Wild Spirit / Elemental Echo
Best For: Shield tanking, Dodge stacking, Team protection

Overview

Guardian channeling natural forces through protective barriers. Might of Mother Nature combines AoE damage with substantial shielding. Wild state unlocks dodge-based sustainability, creating a playstyle focused on evasion and regeneration.

Oberonnie full character art

Abilities

Might of Mother Nature

Swinging a long spear, deals 240% of Attack as physical damage to enemies in a large circular area, inflicts [Chill], and gains a shield equal to 35% of Max HP for 8 seconds.

โšก Shield Bash

When shielded, Magic Defense increases by 44% and basic attacks deal AoE damage.

๐Ÿ” Warden

Increases the effect of self-generated shields by 30%.

Talent: Primal Evasion

Increases Dodge by 350. When attacked by enemy with [Elemental Debuff], gains an additional 350 Dodge.

Level Enhancements

โญ Level 2

Gains Rage when HP decreases. When Rage reaches maximum, enters [Wild] status. While in [Wild], recovers 4% of Max HP after each dodge

โญ Level 3

HP is increased by 12%

โญ Level 4

Upon entering [Wild] status, instantly generates a shield equal to 20% of Max HP lasting 10 seconds

Our Take on Oberonnie

This is the SR Guardian Oberonnie (oberonnie-sr), separate from the SR Mage listed as oberonnie. She tanks with shields and Dodge: Might of Mother Nature hits a large circle for 240% physical damage, inflicts [Chill] and gives her a shield worth 35% of Max HP for 8 seconds. While shielded, Shield Bash raises her Magic Defense by 44% and turns her basic attacks into area damage.

Strengths

  • +Warden increases her self-generated shields by 30%, so Might of Mother Nature's 35% Max HP shield is larger in practice.
  • +Primal Evasion gives 350 Dodge, plus 350 more against attackers carrying an [Elemental Debuff], and her own Overdrive applies [Chill] to enemies around her.
  • +At talent level 2 she enters [Wild] and heals 4% of Max HP on every dodge, and level 4 adds a 20% Max HP shield on entering [Wild].

Weaknesses

  • โˆ’Shield Bash only works while she has a shield, so between Overdrive shields she loses the Magic Defense bonus and area basic attacks.
  • โˆ’Dodge-based defense is luck-dependent, and the text does not say how 350 Dodge converts into an actual dodge chance.

How to Play Oberonnie

Oberonnie belongs in the front row. Cast Might of Mother Nature when enemies surround her: the [Chill] it applies makes those enemies trigger her extra 350 Dodge, and the shield turns on Shield Bash. Talent level 2 is the most important upgrade, since it adds [Wild] and a 4% Max HP heal per dodge, which is her only self-healing. Level 4 then gives a fresh shield on entering [Wild], keeping Shield Bash active. Level 3's 12% HP also makes each shield bigger, because they scale with Max HP.

Good Teammates

  • Drasill (SSR) โ€“ Drasill's Nature's Embrace shields all allies, keeping Shield Bash active between her own shields, and Root Juice regenerates shielded [Wild] allies for 2% Max HP per second.
  • Buck (SR) โ€“ Buck's Magma Pulse applies [Ignite] across a large circle, so more attackers carry an elemental-type debuff when they hit her, which should grant her extra 350 Dodge.
  • Caligula (SR) โ€“ Caligula's Sacred Blessing auto-casts a shield when an ally first enters [Wild], which re-enables Shield Bash right as Oberonnie's [Wild] begins.

Keywords in brackets are explained in the status effect glossary.

Should You Invest?

SR Oberonnie is rated T4 on this site. Her shield and Dodge kit is self-consistent but needs talent level 2 before she has any sustain. She is a reasonable placeholder tank, but higher-tier Guardians are better long-term targets.

Oberonnie FAQ

Is SR Guardian Oberonnie the same as Oberonnie the Mage?
No. This page covers the Guardian (oberonnie-sr). The site also lists an SR Mage named Oberonnie (oberonnie), and the two kits are not the same.
What does Shield Bash need to work?
A shield. While shielded, Oberonnie gains 44% Magic Defense and her basic attacks deal area damage. Her main shield source is Might of Mother Nature.
There is more than one Oberonnie in the game. Other version: Oberonnie (SR Mage, T1).