Flora avatar

Flora

T4SRPriest
Role: Nature's Healer
Faction: Wild Spirit / Sanctum Glory
Best For: Team sustain, Wild synergy, Group healing

Overview

Priestess channeling primal nature magic. Specializes in sustained AoE healing with strong synergy for Wild-status allies. Showtime provides immediate burst healing with defense buffs while In Bloom offers continuous passive healing.

Flora full character art

Abilities

Showtime

Inspires a single target, healing them for 700 + 36% of caster's Max HP and granting [Physical Defense Up].

โšก Budding Bloom

Throws a flower bud at the ally with lowest HP, healing all ally Luminaries in a medium circular area around it for 17% of caster's Max HP.

๐Ÿ” Energy Deluge

When at full HP, healing effects are increased by 30%.

Talent: In Bloom

Heals the ally Luminary with lowest HP for 13% of caster's Max HP over 3 seconds. If target is in [Wild] status, this effect increases by 50%. Triggers once every 8 seconds.

Level Enhancements

โญ Level 2

[Showtime] additionally grants target [Morale]

โญ Level 3

HP is increased by 12%

โญ Level 4

[In Bloom] triggers once every 3 seconds

Our Take on Flora

Flora is an SR Priest whose healing all scales with her own Max HP. Showtime heals one ally for 700 + 36% of her Max HP and grants [Physical Defense Up], Budding Bloom heals everyone in a medium circle around the lowest-HP ally for 17%, and her talent In Bloom adds a heal-over-time on the lowest-HP ally every 8 seconds. Allies in [Wild] get 50% more from In Bloom.

Strengths

  • +Showtime is a large single-target heal (700 + 36% Max HP) that also applies [Physical Defense Up], useful for saving a tank.
  • +Talent level 4 cuts In Bloom's interval from every 8 seconds to every 3 seconds, a large increase in passive healing.
  • +At talent level 2, Showtime also grants [Morale], which helps allies who need [Morale] and [Fervor] for [Grace].

Weaknesses

  • โˆ’Budding Bloom only covers a medium circle around one ally, so spread-out teams will not all be healed.
  • โˆ’Energy Deluge's 30% healing bonus applies when at full HP, but the text does not say whether this means Flora's HP or the target's, so its uptime is unclear.
  • โˆ’She has no cleanse, shield or damage reduction for allies beyond [Physical Defense Up], which does not help against magic damage.

How to Play Flora

Keep Flora in the back row. Because every heal scales on her Max HP, HP is her key stat, and talent level 3 adds 12%. Save Showtime for the ally under the most pressure, usually your front-liner, and let Budding Bloom and In Bloom handle smaller damage. Talent level 4 is the priority, since In Bloom firing every 3 seconds instead of every 8 makes up most of her sustained healing. Level 2 adds [Morale] to Showtime, which matters if a teammate needs it for [Grace].

Good Teammates

  • Nessus (SR) โ€“ Nessus spends HP on Boiling Blood and every basic attack, enters [Wild] for 50% stronger In Bloom heals, and can use Showtime's level 2 [Morale] for her [Grace].
  • Grimnir (SR) โ€“ Grimnir's Valor's Cry sacrifices 40% of current HP, making him a frequent lowest-HP target for In Bloom, which heals 50% more once he is in [Wild].
  • Goren (SSR) โ€“ Goren generates his own [Fervor] but has no [Morale] source, so Showtime's level 2 [Morale] can push him into [Grace] and maximum size.

Keywords in brackets are explained in the status effect glossary.

Should You Invest?

Flora is an SR rated T4 on this site. She is a workable healer for Wild Spirit lineups, especially after talent level 4, but higher-rated Priests such as Caligula or Chiron (both T2 SRs here) cover similar Wild-support roles. Build her if she fits your team and better healers are not available yet.

Flora FAQ

What stat should Flora build?
Max HP. Showtime, Budding Bloom and In Bloom all heal for a percentage of her Max HP, and talent level 3 raises HP by 12%.
How does Flora help [Wild] allies?
In Bloom heals 50% more when its target is in [Wild]. Her other heals do not mention [Wild] bonuses.