Pan Junbao
Overview
Pan Junbao darts in with devastating taunts and absorbs ranged fire. Wild state converts HP drain into unstoppable momentum without health cost.

Abilities
Showstopper Smash
Darts to single target applying 5-second taunt while dealing 800% damage.
โก Featherweight Force
2-second charge intercepting ranged attacks. Release deals 285% area damage.
๐ Fluidity
Basic attacks drain 5% current HP. Steals 2% target Attack for 8 seconds (max 10 stacks).
๐ฏ Flowing Fist
Wild state grants 15% lifesteal. Basic attacks transform into free-flowing strikes dealing 100% damage.
Talent: Serenity Dance
Grants 24% Attack Speed and 240 critical rate. Battle start applies 5-second taunt to target.
Level Enhancements
โญ Level 2
Smash triggers punishment for 10-second extended taunt
โญ Level 3
Increases Attack by 10% and HP by 5%
โญ Level 4
Force charge grants 80% damage immunity with block stacking
โญ Level 7
Wild state doubles serenity Attack Speed and critical bonuses
Our Take on Pan Junbao
Pan Junbao is an SSR Wild Spirit Assassin who pulls aggro instead of avoiding it. He taunts a target at battle start, Showstopper Smash darts in for 800% damage and a 5-second taunt, and Featherweight Force spends 2 seconds intercepting ranged attacks before releasing 285% area damage.
Strengths
- +Serenity Dance gives 24% Attack Speed and 240 critical rate, and level 7 doubles both while he is in [Wild].
- +Fluidity steals 2% of the target's Attack per basic attack for 8 seconds, stacking up to 10 times.
- +Featherweight Force intercepts ranged attacks during its charge, and level 4 adds 80% damage immunity with block stacking.
- +Level 2 makes Showstopper Smash trigger Punishment and extend its taunt to 10 seconds.
Weaknesses
- โFluidity's basic attacks drain 5% of his current HP, so he bleeds himself outside [Wild] unless healed.
- โHis kit does not say how he enters [Wild], even though Flowing Fist's 15% lifesteal and level 7 depend on it.
- โTaunting enemies onto an Assassin is risky without level 4's damage immunity or strong healing.
How to Play Pan Junbao
Place Pan Junbao in the front row, since his taunts are meant to draw fire. His opening taunt and Showstopper Smash lock a target onto him while he hits it for 800%. Time Featherweight Force for when the enemy back row is firing, so it absorbs ranged attacks. Level 4 is the first priority because it makes that charge survivable. Level 2 adds a Punishment trigger and a longer taunt, and level 7 doubles his attack speed and crit in [Wild].
Good Teammates
- Chiron (SR) โ Chiron's Hero Mentor gives allied [Wild] units 25% Attack Speed, stacking with Serenity Dance's attack speed bonus.
- Nanalie (SSR) โ Nanalie's Forest Sentinel picks the highest-Rage ally (melee first) and at level 4 grants it Rage per tick, which may speed up Pan Junbao's [Wild] entry.
- Ophelia (SSR) โ Pan Junbao's level 2 Smash triggers Punishment, and Ophelia's Beatification grants [Sanctuary] healing whenever an ally triggers Punishment.
Keywords in brackets are explained in the status effect glossary.
Should You Invest?
Pan Junbao is SSR and rated T3 here. He is a niche anti-ranged disruptor and needs talent level 4 to be safe, so he is a lower priority unless your content is full of ranged damage dealers.
Pan Junbao FAQ
- Is Pan Junbao a tank?
- Not by class; he is an Assassin. His kit taunts enemies and intercepts ranged attacks, so he plays as an off-tank disruptor, especially with level 4's 80% damage immunity.
- Why does Pan Junbao lose HP on basic attacks?
- Fluidity drains 5% of his current HP per basic attack in exchange for stealing 2% of the target's Attack.