Asteros
Overview
Asteros materializes spirit avatars that devastate entire battlefields. Masters the wild state for relentless spinning attacks and uncontrolled momentum.

Abilities
Heaven's Mandate
Sacrifices 20% current HP to materialize spirit avatar dealing 420% area damage and launching enemies into the air.
โก Battleborn
In wild state, Attack increases by 25% and gains full control immunity.
๐ Ancestral Will
Entering wild state instantly recovers 22% of lost HP.
๐ฏ Savage Charge
First charging attack becomes supercharged, dealing 160% additional damage and launching target.
Talent: Savage Cyclone
In wild state, continuously sprints striking nearby enemies in circular area for 100% Attack damage per spin.
Level Enhancements
โญ Level 2
Each deathrattle stack increases cyclone damage by 2%
โญ Level 3
Increases Attack by 15%
โญ Level 4
Healing received increased by 30% in wild state
โญ Level 7
Attack speed and effectiveness scale up to 100% while in wild state
Our Take on Asteros
Asteros is an SSR Warrior who plays as a spinning bruiser once he enters [Wild]. In that state Savage Cyclone has him sprint around striking nearby enemies for 100% Attack per spin, while Battleborn adds 25% Attack and full control immunity.
Strengths
- +Battleborn gives 25% Attack and full control immunity while in [Wild], so crowd control cannot stop his cyclone.
- +Ancestral Will instantly recovers 22% of lost HP when he enters [Wild], offsetting Heaven's Mandate's 20% HP sacrifice.
- +Heaven's Mandate deals 420% area damage and launches enemies into the air.
- +Level 7 scales his attack speed and effectiveness up to 100% while in [Wild], and level 4 raises healing received by 30% in that state.
Weaknesses
- โNearly all of his value is locked behind [Wild], and his own text does not explain how he enters it.
- โSavage Cyclone's per-spin damage is 100% Attack, so his output depends on how long he stays in [Wild] rather than on burst.
- โHeaven's Mandate costs 20% current HP, which adds up in long fights without a healer.
How to Play Asteros
Put Asteros in the front row where his circular cyclone can reach as many enemies as possible. Open with Savage Charge, whose first charge is supercharged for 160% additional damage and a launch, then use Heaven's Mandate when several enemies are grouped. Once in [Wild], let Savage Cyclone and Battleborn do the work. Level 7 is the most important enhancement because it scales his whole [Wild] phase; level 4 is valuable if your team has a strong healer, and level 2 adds 2% cyclone damage per Deathrattle stack.
Good Teammates
- Titania (SSR) โ Titania's Redemption always triggers on [Wild] targets, adding a dispel and area heal on top of Asteros's level 4 healing bonus.
- Caligula (SR) โ Caligula heals [Wild] targets for 50% more with Arcane Arts and auto-shields allies when they first enter [Wild].
- Chiron (SR) โ Chiron's Hero Mentor gives allied [Wild] units 25% Attack Speed, which directly speeds up Savage Cyclone.
Keywords in brackets are explained in the status effect glossary.
Should You Invest?
Asteros is SSR and rated T3 here, so he is a niche investment. Build him if you are committed to a Wild Spirit team with healing support; otherwise his unclear [Wild] trigger and reliance on talent level 7 make him a low priority.
Asteros FAQ
- Is Asteros immune to crowd control?
- Only while in [Wild], where Battleborn grants full control immunity.
- How much does Heaven's Mandate cost?
- It sacrifices 20% of his current HP. Ancestral Will recovers 22% of lost HP when he enters [Wild].