White Tiger
Overview
White Tiger is a high-pressure assassin that trades HP for explosive combo chains, defense penetration, and resilient Wild-state finishing.

Abilities
Soaring Tempest
Sacrifices 30% current HP to unleash a flurry dealing 910% Physical Damage to one target. Final hit deals 120% Physical Damage in a large area. Life Steal is increased by 50% during the skill.
โก Cyclone Kick
Leaps behind the target and deals 320% Physical Damage in a large cone.
๐ Infinity Combo
Losing HP builds Rage. At max Rage, enters [Wild], gaining 10% Attack. Basic attacks convert to [Infinity Combo], each triggering [Kickstorm] AoE damage.
๐ฏ Soulshaker
All attacks ignore 15% of target Physical Defense. If White Tiger has no debuff, this doubles to 30%. Defense ignore can stack up to 40%.
Talent: Combo Mastery
Cannot deal critical hits. Every third basic attack deals 230% Physical Damage to the target and enemies in a medium cone behind it.
Level Enhancements
โญ Level 2
Each allied defeat grants 1 [Deathrattle]. Each stack increases Attack by 1.5%
โญ Level 3
Attack increases by 10% and Attack Speed by 3%
โญ Level 4
Casting [Soaring Tempest] dispels all self debuffs and grants [Attack Increase]
โญ Level 7
While in [Wild], gains immunity to [Stat Reduction]
Our Take on White Tiger
White Tiger is an SSR Assassin built to delete one target and splash the rest. Soaring Tempest trades 30% current HP for 910% Physical Damage on a single enemy plus a 120% area finisher, and once he reaches [Wild] his basic attacks become Infinity Combo hits that trigger Kickstorm area damage.
Strengths
- +Soaring Tempest's 910% Physical Damage on one target comes with 50% extra Life Steal during the skill, which helps offset its 30% HP cost.
- +Soulshaker ignores 15% Physical Defense on all attacks, 30% when he has no debuff, stacking up to 40%.
- +Combo Mastery makes every third basic attack deal 230% Physical Damage to the target and a medium cone behind it.
- +Level 4 makes Soaring Tempest dispel all his debuffs and grant [Attack Increase], which also restores the doubled Soulshaker bonus.
Weaknesses
- โCombo Mastery states he cannot deal critical hits, so crit buffs and crit gear do nothing for him.
- โHis HP costs and Rage-based [Wild] entry make him dependent on healing or life steal to survive long fights.
- โSoulshaker's doubled bonus requires him to be debuff-free, which is hard to keep without level 4 or an ally cleanser.
How to Play White Tiger
Run White Tiger in the front line; Cyclone Kick already leaps him behind his target, so he will end up in the enemy backline either way. Open with Cyclone Kick for 320% cone damage, then use Soaring Tempest on a priority target and let its Life Steal recover the HP sacrifice. The HP lost builds Rage toward [Wild], where Infinity Combo takes over. Level 4 is the most important enhancement because the cleanse keeps Soulshaker at full strength; level 7 adds [Stat Reduction] immunity in [Wild].
Good Teammates
- Titania (SSR) โ Titania's Redemption always dispels a debuff from a [Wild] target, keeping White Tiger debuff-free for Soulshaker's 30% defense ignore.
- Nanalie (SSR) โ Nanalie's Forest Sentinel prioritizes melee allies and at level 4 grants Rage per tick, pushing White Tiger into [Wild] sooner.
- Caligula (SR) โ Caligula's Sacred Blessing auto-casts a shield when allies first enter [Wild] and Arcane Arts heals [Wild] targets for 50% more.
Keywords in brackets are explained in the status effect glossary.
Should You Invest?
White Tiger is SSR and rated T2 here. He is a good pick if you want a single-target physical carry and already have Wild-state support, but the no-crit restriction means he scales differently from most assassins, so plan his gear around Attack and penetration.
White Tiger FAQ
- Can White Tiger crit?
- No. His Combo Mastery talent states he cannot deal critical hits.
- Is White Tiger worth building?
- For single-target damage in a Wild Spirit team, yes, especially after talent level 4. Without healers, his HP-sacrifice skills are risky.