Faust
Overview
Faust weaponizes Krul as a second damage body, combining AoE bursts, cooldown manipulation, and Punishment-driven disruption.

Abilities
Krul Charge
Summons Krul to strike a medium area for 390% Magic Damage and brief [Stun]. Krul inherits 100% of Faust's attributes and deals 125% Magic Damage on attacks.
โก Bunny Bomb
Attaches to a target (or Krul if present) and explodes after 5 seconds for 275% Magic Damage.
๐ Overload
After casting a skill, the next Basic Attack deals 165% Magic Damage in a large area.
๐ฏ Hairpin Dart
Releases a crescent shockwave that deals 248% Magic Damage in a line.
Talent: Dual Threat
When Faust and Krul are both active, both gain +28% Attack. Allied defeats grant [Deathrattle], which can be consumed to heal Krul when it falls below 80% HP.
Level Enhancements
โญ Level 2
[Krul Charge] can trigger [Punishment], and successful triggers also apply [Damage Reduction Decrease]
โญ Level 3
HP increases by 10% and Crit by 50
โญ Level 4
[Krul Charge] immediately resets [Bunny Bomb] cooldown. Bomb-carrying Krul gains 40% Attack Speed and Movement Speed
โญ Level 7
While carrying [Bunny Bomb], Krul attacks have a 30% chance to increase target's next Overdrive Energy Consumption by 1
Our Take on Faust
Faust is an SSR Mage who fights alongside Krul, a summon that inherits 100% of her attributes. Krul Charge summons Krul to strike a medium area for 390% Magic Damage with a brief [Stun], after which Krul attacks for 125% Magic Damage. While Faust and Krul are both active, Dual Threat gives each of them 28% more Attack.
Strengths
- +Krul inherits 100% of Faust's attributes, so the summon works as a second full-strength damage dealer.
- +Overload makes the next basic attack after any skill deal 165% Magic Damage in a large area, adding splash damage between casts.
- +At talent level 4, Krul Charge resets Bunny Bomb's cooldown, and a bomb-carrying Krul gains 40% Attack and Movement Speed.
Weaknesses
- โDual Threat's 28% Attack bonus only applies while Krul is alive, and the text does not state how long Krul lasts.
- โBunny Bomb explodes 5 seconds after attaching, a delay that gives targets time to move or die first.
How to Play Faust
Keep Faust in the back row and open with Krul Charge so Dual Threat's 28% bonus is active as early as possible. Bunny Bomb attaches to Krul when Krul is present, turning the summon into a moving bomb carrier. Talent level 4 is the key upgrade because it lets Krul Charge immediately reset Bunny Bomb and speeds up the bomb-carrying Krul. Level 2 adds [Damage Reduction Decrease] on successful [Punishment], and level 7 gives Krul's bomb-carrying attacks a 30% chance to raise enemy Overdrive costs.
Good Teammates
- Melina (SSR) โ Melina's Sanctum of Light inflicts [Magic Defense Down], which raises the Magic Damage of both Faust and Krul.
- Kleina (SR) โ Faust's level 7 Overdrive cost increases and Kleina's Terror Shriek push enemy Overdrives toward the 4-cost range that Kleina's Soul Reaper punishes.
- Gullveig (SSR) โ Faust's [Stun] from Krul Charge and her level 2 [Damage Reduction Decrease] add to the debuff count behind Gullveig's Debuff Predation.
Keywords in brackets are explained in the status effect glossary.
Should You Invest?
Faust is an SSR rated T2 on this site. Her damage depends on keeping Krul alive, and her best interactions come at talent levels 4 and 7, so plan on meaningful investment. She suits players who want a summon-based magic carry.
Faust FAQ
- Where does Faust's Bunny Bomb go?
- It attaches to a target, or to Krul if Krul is present, and explodes after 5 seconds for 275% Magic Damage.
- How strong is Krul?
- Krul inherits 100% of Faust's attributes and deals 125% Magic Damage on attacks. While both are active, Dual Threat gives each 28% more Attack.